Weapon degradation will return in Dying Mild 2

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Nobody’s favourite recreation mechanic, weapon degradation will make a comeback in Dying Mild 2. As producer Szymon Strauss defined, in its setting—20 years after the earlier recreation—issues have continued to wear down, and “folks begin constructing stuff from scraps and different materials on the fly.”

Sturdiness programs are sometimes controversial, often due to video games that lay them on thick and have gear that falls aside in minutes as a substitute of months. (One of many solely issues I did not like about System Shock 2 was the best way weapons broke after a handful of makes use of, although that was each re-tuned and made optionally available in a patch.) More often than not weapon degradation simply means extra menu administration as you juggle a list filled with spares and restore kits.



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