The Quake remaster brings again a reduce part of E2M6


When Quake was being developed, the builders at id set a self-imposed restrict of 1.4MB for every .bsp file, which means no single map might go over the file measurement of a single floppy disk. To get E2M6, the Dismal Oubliette, right down to that measurement its designer, John Romero, needed to take away an space that was initially its entrance (although he later shared it on-line).

As Quake skilled starshipwaters observed, the lately launched Quake remaster restores this misplaced entrance to its rightful place. Now, once you arrive within the Dismal Oubliette you are on the backside of a moist and winding cave and must work your approach up, previous hellknights and different basic jerks of Quake, to get to what was beforehand the start of the extent.

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