Podcast: Human Fall Flat’s journey to 25m gross sales | GI Stay On-line
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This week, our head of video games B2B Chris Dring speaks Tomas Sakalauskas from No Brakes Video games and Curve’s VP of Franchise Publishing Gary Rowe concerning the smash hit indie title Human Fall Flat.
The dialogue explores why the physics-based platformer has such broad enchantment, the way it reached gross sales ranges not often achieved by indie video games, why the builders proceed to supply new content material without spending a dime, and why there’s extra overlap betwen Human Fall Flat and PUBG than you would possibly suppose.
You may also watch the total session on our YouTube channel.
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