No Mans Sky Expeditions Patch 3.37 Launched. Patch Notes:

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Hiya Video games has launched a chunky patch for No Man’s Sky Expeditions replace, which fixes a plethora of points, together with crashes particular to PlayStation platforms. Patch notes are as follows:

  • Mounted a difficulty that would lead to too many derelict freighters spawning in busy methods, resulting in crashes and/or poor efficiency.
  • Mounted a difficulty that would trigger gamers to be teleported to an incorrect derelict freighter, if a number of freighters had been current in the identical system.
  • Optimised a number of requests made to the Discovery Servers to cut back server load.
  • Mounted a development blocker that would happen when recharging the transmitter to talk with Artemis.
  • Expedition save video games that had beforehand been ended prematurely have now been restored and are capable of proceed the Expedition.
  • Mounted a difficulty that induced a small subset of Explorer-class starships to be a distinct color than earlier than the Expeditions replace.
  • Mounted a crashed associated to terrain textures.
  • Mounted a crash associated to texture rendering.
  • Mounted a crash associated to rendering mission ideas.
  • Mounted a crash associated to NPC animation.
  • Mounted a crash associated to creature navigation.
  • Mounted a PS4/Xbox One particular crash.
  • Mounted a crash that would happen whereas warping or searching the galaxy map.
  • Mounted a crash that would happen if the creature you might be interacting with dies in the course of the interplay.
  • Mounted a PS4 Professional and PS4 on PS5 particular crash.
  • Mounted a crash associated to the profanity filter.
  • Mounted a difficulty that prevented gamers being instantly awarded the Golden First Spawn helmet, Streamlined Jetpack or Expedition Flag when claiming rewards from the expedition web page.
  • Mounted a difficulty that would stop the Horrific Flesh Helmet and one other particular scrap gadgets from being efficiently bought.
  • Mounted a difficulty that prevented gamers from being accurately awarded the Misplaced Bathysphere as a reward for finishing Goals of the Deep.
  • Mounted a difficulty that prevented supply missions from registering the supply as full.
  • Mounted various points with Nexus supply missions.
  • Mounted various points the place Nexus missions would warp gamers to an incorrect system.
  • Mounted a difficulty that credited all gamers within the system with the rewards and/or status injury when one other participant attacked a NPC or pirate ship.
  • Gamers could now recolour their base markers by recolouring the bottom laptop itself, similarly to Save Beacons.
  • Save beacon markers at the moment are hidden when positioned inside a base.
  • In protected methods, save beacon markers should not proven for gamers outdoors your group.
  • Mounted a difficulty that induced too many save beacon/participant base markers to be displayed in busy methods.
  • Communications Stations have a smaller message show radius in protected places.
  • Improved various protections designed to forestall gamers from constructing on prime of protected areas.
  • Mounted various points that would trigger flickering markers when flying in a busy system.
  • Diminished the heartbeat engine lock-on energy for some multiplayer-related markers.
  • Mounted various points that would stop gamers from with the ability to place refiners and different related objects close to to protected seasonal places.
  • Mounted a difficulty that would trigger reported bases to respawn.
  • Decreased the cooldown on the starship scanner when used to scan planets from area
  • Rendezvous Factors at the moment are labelled as such when seen within the area station and House Anomaly teleport lists.
  • Mounted a difficulty that induced the Cluster Horde and Moneybags milestones to trace your present highest foreign money, reasonably than the entire foreign money earned.
  • Mounted a difficulty that induced the Transportable Refiner and Nutrient Processors to make use of the flawed in-world icon.
  • Mounted a difficulty that induced a debug string to seem within the Black Gap milestone mission ideas.
  • Mounted a difficulty that induced the Catalogue to be clipped when seen on explicit platforms or at some particular resolutions.
  • Mounted various points that allowed gamers to pin inappropriate recipes within the catalogue.
  • Mounted a difficulty that would trigger clipped textual content within the Goal Sweep UI.
  • Mounted an exploit that allowed gamers to assault different gamers with Exocraft weapons whereas themselves being proof against PvP injury.
  • Mounted a difficulty that induced the Summon Ship interplay level to overlap on some planetary archives.
  • Mounted a difficulty that induced the alien pods on derelict freighters to be overly vivid.
  • Mounted an animation glitch that would happen whereas melee boosting.
  • Mounted a difficulty that prevented gamers from buying a second Void Egg.
  • Mounted a difficulty that obfuscated info essential to modders.
  • Mounted a difficulty that incorrectly confirmed jetpack trails for gadgets that had not been unlocked.
  • Mounted a difficulty that induced the Mission Management milestone to award invalid expertise.
  • Mounted a difficulty the place gamers had been unable to reselect the customized jetpack trails their Traveller had begun an expedition with.
  • Mounted a difficulty that prevented gamers who had giant fleets previous to the introduction of titles from unlocking the fleet-related titles.
  • Mounted a difficulty that would stop all alien language being translated in some interactions.
  • Mounted a difficulty that would stop some standing-based titles from unlocking.
  • Mounted a difficulty that would stop the Atlas Path title from unlocking.
  • Mounted a difficulty that would stop the Nada and Polo story title from unlocking.

[Supply: Hiya Video games]





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