New Baldur’s Gate and Icewind Dale patch fixes bugs, provides BroShep
Final 12 months, Beamdog introduced it was planning to replace the improved editions of basic RPGs Baldur’s Gate, Baldur’s Gate 2, and Icewind Dale on Steam. That patch has now gone dwell for all three video games. Model 2.6 provides them 64-bit executables for higher stability, fixes a whole bunch of bugs, improves pathfinding, provides extra player-character portraits and voice choices, and throws in a number of further textual content localizations as nicely.
Multiplayer bugs—which made space names show incorrectly, messed with character importing and loaded incorrect stats for imported characters’ familiars—have been mounted throughout all three alongside an general enchancment to multiplayer stability. The lists of particular person fixes for every recreation, in addition to restore work finished on spell visuals, talents, and achievements, are so long as a tarrasque. Listed below are the Baldur’s Gate patch notes, Baldur’s Gate 2 patch notes, and Icewind Dale patch notes.
Every recreation additionally will get a shared set of 11 new portraits to your player-character and 7 new voice units for them, together with two by Mass Impact’s Mark Meer. BroShep reprises his roles as Baeloth Barrityl (who runs the the Black Pits in Baldur’s Gate: Enhanced Version) and Alveus Malcanter (the world’s longest-lived first-level wizard and host of the Icewind Dale survival movies on YouTube).
Beamdog notes that some quirks nonetheless stay, just like the elevated pace and harm from the Haste spell not showing within the fight log regardless that it does really have an impact, and a difficulty brought on by the OpenAL audio interface: “In case your recreation fails to launch, attempt reinstalling OpenAL— the installer “oalinst.exe” will be discovered within the root of the sport set up folder.”