IO Interactive Opens Barcelona Studio to Work on Unannounced New IP

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Hitman 3 has been extremely profitable, a lot so developer IO Interactive has grand plans for the way forward for their firm. At this time they introduced the opening of a brand new studio in Barcelona, making this the third IO Interactive studio alongside IOI Copenhagen and IOI Malmö. The studio will work on “all ongoing initiatives and universes,” together with a brand new unannounced IP.

Particulars on the model new IP are but to be revealed, though we do realize it’s in lively improvement. In an interview with GamesIndustry.biz, CEO Hakan Abrak said it’s considered one of 4 IPs they’ve created from scratch alongside Hitman and Venture 007, though the others seemingly stay within the incubation and R&D levels for the time being. He additionally described it as “a bit totally different and completely a love youngster. It’s one thing our core folks, our veteran workers, have been dreaming about for a while.”

IO additionally promised extra to come back from the Hitman universe, even when “Agent 47 wants a little bit of a breather.” Whereas this implies there received’t be a brand new Hitman sport anytime quickly, the content material will nonetheless proceed to roll out for Hitman 3, particularly as the sport is now 3 times extra commercially profitable than Hitman 2. The Season of Greed is in progress and there are three days left for gamers to take out the sport’s third Elusive Goal in the event that they haven’t executed so already. There’s additionally one other Elusive Goal, one other batch of Featured Contracts and an Escalation to reach this season. Starter Pack gamers received’t miss out both, as the Landslide mission is now out there to play in Sapienza at no cost till April 25; that is additionally free for Hitman 3 gamers for a similar time period.

The brand new studio already has a core crew in place however are recruiting proper now. Abrak said that between the three studios, there are greater than 200 staff. Inside the subsequent 2-4 years, they’re hoping the variety of workers doubles in dimension as work continues on their ongoing initiatives. In addition they goal to maneuver into publishing too, and never simply publishing their very own titles—they’ll be seeking to publish video games from different builders sooner or later.

[Source: IO Interactive, GamesIndustry.biz]





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