Guild Wars 2 is lastly getting DirectX11 assist, 9 years after launch
Guild Wars 2 could also be approaching a decade previous, however ArenaNet is getting ready for an extended way forward for visible enhancements and efficiency enhancements with upcoming assist for DirectX11.
Beginning with an open beta on September 21, Guild Wars 2 will allow you to check a DX11 construct of the MMORPG (which at present solely helps DX9). In a put up on the GW2 weblog, senior engine programmer James Fulop mentioned this replace was a very long time within the making, and mustn’t solely assist efficiency however open up an entire world of graphical potentialities going forwards.
“Consumer efficiency is a precedence for us, and we would like everybody to have the ability to play with the best doable framerate,” wrote Fulop. “We pinpointed that generally the sport may stall ready for rendering work to finish. Guild Wars 2 has been stay for 9 years now and implementing some DirectX11-dependent options may also help the sport proceed to look lovely over time.”
DX11 is not precisely new as of late both, thoughts. However Fulop explains that the relative stability and assist swayed the workforce over newer APIs like DX12 or Vulkan, in addition to compatibility for older working methods. Ultimately, ArenaNet plans to deprecate the present DX9 model of the sport and roll every thing into the brand new version.
“One of many philosophies I had as I constructed this was to have the DirectX11 renderer look the identical as DirectX9. If I used to be making adjustments to each on the identical time, there could be no floor fact to how issues are presupposed to look.”
Guild Wars 2 continues to be fairly a looker regardless of its age—and hopefully, shifting to barely trendy tech helps the sport spruce up its look. Guild Wars 2’s subsequent enlargement is about to reach subsequent 12 months, with Finish of Dragons bringing again an OG Guild Wars location and big heavily-armed siege turtles. Oh, and fishing, too.