Guerrilla Spent Years on Horizon Forbidden West Water Tech

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Horizon Forbidden West will include new underwater environments that gamers can be free to discover. In contrast to Horizon Zero Daybreak, the upcoming title will enable Aloy to go as deep as she will be able to to find secrets and techniques and full duties that Guerrilla Video games is holding beneath wraps for now. In line with recreation director Mathijs de Jonge, Guerrilla’s engineers spent years on Horizon Forbidden West‘s water rendering and wave strategies.

“Our engineers spent an unbelievable period of time on the water rendering and wave strategies,” de Jonge informed GQ. “They most likely spent years on that.” That’s nice information for gamers as a result of Horizon Forbidden West is ready a thousand years into the long run, the place the ocean stage has “risen considerably,” as de Jonge defined to {Hardware} Zone.

“Quite a lot of the locations that now we have on the map are actually flooded,” he continued. “So you’ve got these sunken cities you can go into. There are additionally…I don’t need to go into an excessive amount of element on this, however there are additionally particular situations, quests and even actions the place it’s a must to go underwater to find sure secrets and techniques or to assist sure individuals.”

Talking individually to Sport Informer, de Jonge confirmed that Horizon Forbidden West‘s PS5 model will include enhancements not potential on the PS4. The particular rendering approach for underwater scenes is one such instance.

“The rendering approach for the underwater scenes is particular for the PlayStation 5, it has further particulars and additional programs, just like the wave approach is best on that system,” he mentioned.

Horizon Forbidden West has but to be dated.

[Supply: GQ]





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