Former Bend Studio Director Confirms Days Gone 2 Pitch Report


Former Sony Bend Studio director, Jeff Ross, has confirmed Jason Schreier’s report of a Days Gone 2 pitch, revealing that there have been plans for the sequel to function a shared universe and co-op play.

In a podcast with God of Warfare creator David Jaffe, Ross made reserved remarks about Schreier’s report, and understandably so. Nonetheless, he made it clear that his departure from Bend Studio didn’t have something to do with the pitch’s rejection. Ross additional confirmed that Bend Studio was, at one level, assigned to assist Naughty Canine.

For video games the place it’s a must to promote 4 or 5 million copies simply to interrupt even… there’s received to be a confidence within the return, as a result of Sony doesn’t have the money that Microsoft does they usually’ve received to make use of it very intelligently they usually’ve received to remain targeted on a various portfolio.

Days Gone has bought extra copies than each sport the studio has ever made mixed. So it’s profitable in that manner, and in the neighborhood and participant response. However the critics… yeah, that was the Normandy Seashore. It was a massacre.

In accordance with Ross, Days Gone builders needed co-op play because the starting, however “clearly it’s a must to make concessions for what you’re not going to have the ability to do.” “It could’ve been a secondary mode if we’d have finished it within the first one, and even in one other one,” he added. “I wouldn’t have difficult the principle narrative… as a result of that’s actually what we’re good at.”

Ross now works for Mortal Kombat studio, NetherRealm.

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