Capcom Talks Resident Evil Village PS4 and Xbox One Variations

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Capcom producer Tsuyoshi Kanda has revealed that the writer didn’t make the choice to launch Resident Evil Village on the PlayStation 4 and Xbox One till after the title was introduced. Talking to IGN, he stated that the sport would have skipped last-gen consoles had it not been of “ample” high quality.

We developed Village as a recreation for next-gen {hardware}, however with a purpose to make it accessible to extra gamers, we went via plenty of trial and error to by some means present a comparable expertise on last-gen {hardware}. Ultimately, we have been capable of ship a high-quality product for last-gen {hardware} as nicely. That being stated, if the standard hadn’t been ample, I don’t suppose we’d have launched it.

Director Morimasa Sato added that if Resident Evil Village suffered from vital disparity on last-gen consoles, “it wouldn’t have been one thing we may ship to gamers, so we did our greatest to verify it might be satisfying on any platform.”

Numerous builders have voiced issues about cross-gen growth, arguing that older {hardware} tends to carry growth again. In he high-profile case of Cyberpunk 2077, CD Projekt RED has repeatedly argued that it’s inconceivable for the PS4 and Xbox One variations of the sport to be on par with the PC model. Nonetheless, the developer determined towards pulling the plug on these variations regardless of its reservations.

Do our readers plan to buy Resident Evil Village on the PS4 or the PS5? Share your ideas with us beneath.

[Supply: IGN]





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