Bungie says Future 2 PC efficiency is lastly ‘near what it was earlier than Past Mild’

The Future 2: Past Mild enlargement made a really constructive impression on us, however it additionally led to lowered efficiency for some gamers. The primary submit on this Reddit thread, as an illustration, says Past Mild took the participant’s recreation from 100-130 fps to 45-55, with GPU utilization pushing 100%. Numerous responses declare related issues.
Bungie stated in November 2020 that it was trying into experiences of “points associated to low efficiency on PCs,” and established a mega-thread monitoring updates and attainable workarounds. Now, courtesy of the newest This Week at Bungie replace, we have lastly obtained an concept of what went incorrect, and why Bungie hasn’t made a present of leaping in with each ft to repair the issue.
“Efficiency testing and optimization on PC may be very advanced as a result of totally different mixtures of {hardware}, software program, and in-game settings. With the discharge of Past Mild, we made some main engine adjustments whereas working from residence,” Bungie wrote.
“One of many unlucky penalties of working from house is that we now not had entry to our PC compatibility lab to do in-depth testing on the efficiency impacts of our adjustments. Partially on account of this, the replace launched regrettable efficiency decreases on some PC configurations – some configurations greater than others.”
Builders have been making fixes in each replace since then, however getting issues again to the place they had been has been a gradual course of as a result of Bungie has to depend on exterior associate testing and suggestions from the dwell recreation to find out what kind of impression the adjustments have. That is why it hasn’t been speaking concerning the work it is doing, even within the patch notes: “Due to the problem in predicting how a lot every change will enhance efficiency, we have been reluctant to vow a repair, regardless that we’re making common efficiency optimizations,” Bungie stated.
The excellent news is that Future 2’s efficiency is now “near what it was earlier than Past Mild for some PC configurations.” That is not probably the most exact metric of all time, however at the least it is an enchancment. And it is not completed but: Bungie stated it is persevering with to work on the issue and is “optimistic concerning the future.”
Bungie additionally addressed points with enemies being extra “teleporty” because the launch of Past Mild, saying that it made adjustments to outgoing bandwidth limits on its servers that ought to scale back the impact, though some actions will not be impacted by the change.