Black Ops Chilly Struggle Season Three Replace Patch Notes

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The SSD-destroying Name of Obligation: Black Ops Chilly Struggle bought a brand new replace final night time in preparation for the launch of Season Three tomorrow. Whereas Treyarch already detailed a lot of the brand new content material launching with Season Three in its Roadmap, the Name of Obligation: Black Ops Chilly Struggle Season Three replace patch notes reveal further weapon tuning, bug fixes, and high quality of life modifications.

Some notable modifications embody a nerf to the Streetsweeper shotgun’s one-hit-kill potential, tuning down dash speeds with SMGs, and pulling again on the vary bonuses that many LMGs get. The brand new menu has been up to date to match Season Three’s theming, whereas additionally including 10 basic Activision arcade video games into the Barracks. Susceptible pace was elevated after a earlier discount in Season Two Reloaded’s replace, now permitting gamers to enter and exit the inclined place extra shortly once more.

You may have a look at the total Black Ops Chilly Struggle Season Three replace patch notes beneath, together with further particulars on upcoming Season Three content material. Season Three goes stay tomorrow, April twenty second. And be sure you don’t miss at the moment’s Warzone stay occasion that can transition the free-to-play sport into Season Three. Raven shall be issuing the Warzone-specific patch notes individually.

Name of Obligation Black Ops Chilly Struggle Season Three Replace Patch Notes

GLOBAL

Battle Cross

  • New 100-Tier Battle Cross accessible in Season Three.

Weapons

  • PPSh-41 [NEW]
    • New SMG accessible to unlock within the Season Three Battle Cross.
  • Swiss K31 [NEW]
    • New sniper rifle accessible to unlock within the Season Three Battle Cross.
  • Ballistic Knife [NEW]
    • Unlock Problem accessible for the Ballistic Knife in Black Ops Chilly Struggle at Season Three launch. Obtainable in Warzone later within the season.
  • FARA 83
    • Unlock Problem accessible for the FARA 83 assault rifle.
  • LC10
    • Unlock Problem accessible for the LC10 SMG.

Operators

  • Wraith
    • New “Wraith” Operator accessible at Tier 0 within the Season Three Battle Cross.
  • Operator Randomization
    • Added a brand new choice to the Operators menu that can permits gamers to randomly choose any unlocked Operator presently owned.
  • Operator Pores and skin Randomization
    • Added the choice to randomize unlocked Operator Skins within the Operators menu.
    • Gamers can choose randomized Operator Skins for a particular Operator, or arrange a choice of their favourite skins for an Operator to cycle between.
  • Basic
    • Addressed a problem the place the “New” breadcrumb (inexperienced dot) might seem for an Operator that the participant has already inspected.

Foremost Foyer

  • Up to date predominant foyer theming for Season Three.

Weapon Unlock Challenges

  • Gamers can now full weapon challenges in each Multiplayer and Zombies for earlier, present, and future weapons unlockable by way of in-game problem.

Weapon Tuning

  • Gentle Machine Weapons
    • Gentle Machine Gun Alpha
      • Lowered max injury from 42 to 38.
      • Lowered max vary from 38.1m to 21.59m.
      • Slight improve to vertical recoil.
      • Barely decreased ADS pace.
      • Lowered vary bonus on Match Grade Barrel attachment from +100 to +50%.
      • Lowered vary penalty of Division Barrel attachment from -25% to -12%.
    • RPD
      • Elevated max injury from 38 to 42.
      • Lowered max vary from 50.8m to twenty.4m.
      • Lowered ammo capability from 75 to 50.
      • Lowered vary bonus on Match Grade Barrel attachment from +100% to +50%.
      • Lowered vary penalty of Division Barrel attachment from -25% to -15%.
    • M60
      • Lowered max vary from 76.2m to twenty.4m.
      • Lowered ADS pace by 13.8%.
      • Elevated chance of horizontal view kick when hip-firing.
      • Lowered vary bonus on Match Grade Barrel attachment from +100% to +50%.
      • Lowered vary penalty of Division Barrel attachment from -25% to -15%.
  • Shotguns
    • Streetsweeper
      • Eliminated 1-shot kill potential.
      • Decreased max injury from 138 to 88.
      • Lowered mid-range pellet injury from 6 to five.
      • Lowered injury bonus on Process Pressure Barrel attachment.
    • Hauer 77
      • Elevated max vary from 5.08m to five.72m.
      • Lowered vary penalty on Process Pressure Barrel attachment from 12% to 7%.
      • Lowered injury bonus on Process Pressure Barrel attachment.
    • Shotgun Bravo
      • Elevated mid injury vary from 9.14m to 10.16m.
      • Elevated mid-range pellet injury from 2 to three.
      • Lowered max injury from 118 to 108.
  • Assault Rifles
    • FFAR 1
      • Lowered recoil penalties on Process Pressure Barrel attachment by 10% whole.
      • Elevated bullets added to 34 RND journal attachment from 34 to 38.
      • Lowered reload pace penalty on 34 RND journal attachment from 10% to five%.
      • Elevated bullets added to 38 RND Velocity Magazine journal attachment from 34 to 38.
      • Lowered ADS pace penalty on 38 RND Velocity Magazine journal attachment from 20% to 10%.
    • Krig 6
      • Elevated headshot multiplier from 1.25 to 1.4.
      • Lowered max injury from 35 to 33.
    • Attachments
      • Added an ADS transfer pace bonus to the next barrel attachments for assault rifles: Ultralight, Contour, Contour M2, CMV Mil-Spec.
  • Tactical Rifles
    • Tactical Rifle Charlie
      • Lowered max vary from 30.48m to 19.05m.
      • Elevated burst hearth delay from 0.216 to 0.233.
      • Elevated max injury from 51 to 52.
      • Elevated headshot multiplier from 1.25 to 1.4.
      • Lowered vary bonus on Process Pressure barrel attachment from +50% to +40%.
      • Lowered injury bonus on Process Pressure barrel from +15% to +12%.
  • Submachine Weapons
    • Dash Velocity
      • Lowered sprinting pace of all SMGs. Pistols at the moment are the quickest weapons to dash with.
      • With particular attachments, an SMG could now enable sprinting as quick as a pistol.

Automobiles

  • Cargo Truck
    • New car accessible in Outbreak and Multi-Group.
  • Controls
    • Addressed a problem the place aiming whereas driving Snowmobiles or Filth Bikes wouldn’t perform when L1/R1 and L2/R2 settings have been swapped.

Options

  • Arcade
    • Arcade accessible within the Barracks initially of Season Three, that includes 10 free basic Activision arcade video games:
      • Barnstorming
      • Boxing
      • Chopper Command
      • Enduro
      • Fishing Derby
      • Grand Prix
      • Kaboom!
      • Pitfall!
      • Pitfall II
      • River Raid

Status Rewards

  • Added 4 new Status Ranges (12-15) and Status Rewards:
    • Degree 50: New Status, Emblem, Status Key, Weapon Blueprint, and Battle Cross Tier Skip
    • Degree 100: New Status, Emblem, Status Key, and Battle Cross Tier Skip
    • Degree 150: New Status, Emblem, Status Key, and Battle Cross Tier Skip
    • Degree 190: All Season Challenges Obtainable
    • Degree 200: New Status, Emblem, Status Key, Battle Cross Tier Skip, Grasp Status Calling Card
    • Ranges 250 – 1,000: New Status Key each 50 ranges

Status Store

  • New Status Store content material accessible, together with further legacy Status Icons and the Status Grasp Calling Card from the unique Black Ops.

Gunsmith

  • Addressed a problem the place, when viewing Particulars in Gunsmith, Sprinting Transfer Velocity would show as equal to or decrease than Motion Velocity for many weapons.

UI

  • Addressed a problem with Textual content Chat identify highlighting in whispers for higher readability.
  • Ping and Packet Meter Loss graphs briefly eliminated whereas a visible challenge is investigated.

MULTIPLAYER

Maps

  • Yamantau (6v6) [NEW]
    • New map added to Multiplayer rotation in 6v6 modes.
    • Yamantau 24/7 Featured Playlist accessible throughout launch week.
  • Diesel (6v6, 3v3, 2v2) [NEW]
    • New map added to Multiplayer rotation in 6v6, 2v2, and 3v3 modes.
    • Diesel Face Off 24/7 Featured Playlist accessible throughout launch week.
  • Apocalypse
    • Addressed a collision challenge that allowed gamers to see by means of a tree within the temple.
  • Checkmate
    • Addressed a problem that will trigger gamers to change into slowed when transferring throughout sure ground surfaces.
  • Crossroads
    • Eliminated Crossroads from Mixed Arms and VIP Escort rotation whereas a problem is investigated. Crossroads Strike will stay in place in all supported modes.

Modes

  • Sticks and Stones [NEW]
    • New mode accessible in Multiplayer.
    • Every participant deploys with the R1 Shadowhunter crossbow, Ballistic Knife, and a Tomahawk.
    • Earn rating with crossbow and Ballistic Knife kills, and eradicate enemies with the Tomahawk to bankrupt their rating to zero.
    • Victory goes to the primary participant to achieve the rating restrict or the participant with the best rating when time runs out.
  • Search & Destroy
    • Added audio stingers when a participant is eradicated throughout the spherical.
  • Face Off
    • Addressed a problem the place respawns might occur outdoors of the playable space in Recreation Present, ICBM, and U-Bahn.
  • CDL
    • Addressed a problem the place CDL begin spawns and CDL sport mode targets weren’t being correctly loaded in Miami Strike.
  • Multi-Group
    • Addressed a problem the place weapons would lose all ammo when exchanged for a weapon in a container after which picked up once more.

Scorestreaks

  • Strafe Run [NEW]
    • Now accessible in Multiplayer for 5000 rating.
  • Basic
    • Addressed a problem for earned Scorestreaks resetting when switching groups.

Challenges

  • Season Challenges
    • 20 new Multiplayer Season Challenges accessible with unique Calling Card and XP rewards.
  • Basic
    • Addressed a problem the place blowing up enemies by taking pictures explosive barrels wouldn’t depend towards the “Hardcore Kill Collector” Problem.

Motion

  • Refactored synchronization between 1st-person digital camera and Third-person animations that would trigger these states to be out of sync.
    • A participant’s Third-person animation stance will now extra precisely painting the participant’s 1st individual view, decreasing benefits when shortly transferring between stances.
  • Elevated the pace at which a participant can go into inclined and are available out of inclined (beforehand decreased in Season Two Reloaded).
  • Stance modifications are now not queued in 1st-person and compelled to completion.
    • Whereas these can now be canceled, there’s a delay earlier than altering stances once more. This transformation may also extra precisely synchronize 1st and Third-person views when shortly altering stances.
  • When exiting a slide, the 1st-person digital camera will now extra precisely match the Third-person animation state.

Cut up-Display screen

  • UI
    • Addressed a problem with a black overlay showing throughout Kill Cam when in split-screen orientation.
    • Addressed a problem with Participant 2 dropping the HUD when modifying a category in split-screen.
  • Infil
    • Addressed a problem the place, when Participant 1 known as in a Chopper Gunner, the infil cinematic displayed on each gamers’ screens as a substitute of solely on Participant 1’s display screen.
    • Addressed a problem the place loading right into a split-screen Multiplayer map, Participant 2’s display screen would spectate Participant 1 briefly whereas the match countdown started.
  • Multi-Group
    • Addressed a problem in Multi-Group the place the split-screen participant that died whereas the radiation fuel was lively on the map would have the fuel stay completely on the map in split-screen perspective solely.
    • Addressed a problem in Multi-Group the place, if one participant was commandeering a car and the opposite participant died, the car would show graphical corruption throughout the overhead respawn display screen.
  • Vs. Bots
    • Addressed a big body charge drop when taking part in Vs. Bots Free-for-All in any map.
  • Customized Video games
    • Addressed a problem in Customized Video games the place the second participant’s POV might change into caught underwater within the Blackwood resort pool on Miami.

UI

  • Addressed a problem with Obituary feed UI icon pictures going through the mistaken manner.
  • Addressed a problem the place the participant might load right into a match with UI “Zoom In” caught on the display screen in the event that they began with a melee weapon or pistols with Twin Wield.

Audio

  • Addressed a problem the place the voice line for choosing up an enemy Assault Pack would use a unique Operator than the one the participant had outfitted.
  • Addressed a problem in Multi-Group the place the announcer would consult with the participant’s staff by the mistaken staff identify.

Featured Playlists

  • Yamantau 24/7 [NEW] (Additionally accessible in Hardcore)
  • Diesel Face Off 24/7 [NEW] (Additionally accessible in Hardcore)
  • Sticks and Stones [NEW]
  • Nuketown 24/7 (Additionally accessible in Hardcore)
  • Gunfight
  • Snipers Solely Moshpit
  • Multi-Group Moshpit

LEAGUE PLAY

Fight Report

  • Added assist for Fight Report in League Play.

Create-a-Class

  • Thermal Optic attachments now restricted in League Play.

Customized Video games

  • Addressed a problem the place gamers might lose entry to Create-a-Class and Scorestreaks in League Play when CDL/CDL Professional sport modes have been chosen in Customized Video games.

Match Cancellation

  • Addressed a problem the place League Play matches have been prematurely cancelled when a participant left the match.

ZOMBIES

Weapon Unlock Challenges

  • Added Zombies weapon unlock challenges for all weapons from prior seasons and Season Three launch:
    • Groza assault rifle
    • MAC-10 SMG
    • Streetsweeper shotgun
    • Sledgehammer melee weapon
    • Wakizashi melee weapon
    • FARA 83 assault rifle
    • LC10 SMG
    • Machete melee weapon
    • E-Software melee weapon
    • R1 Shadowhunter crossbow
    • ZRG 20mm sniper rifle
    • Ballistic Knife melee weapon

Development

  • Elevated XP and Match Bonus XP gained in all Zombies modes.

Subject Upgrades

  • Poisonous Development
    • Poisonous Development Subject Improve now accessible in round-based maps and Outbreak.
    • Base Degree means: Summon a lethal progress of thorns in entrance of you. Enemies transferring by means of it are slowed by 50% and take poisonous injury.
    • Talent Tiers
      • Tier I: Double the well being of the expansion.
      • Tier II: Improve most fees to 2.
      • Tier III: Double the injury enemies take whereas transferring by means of the expansion.
      • Tier IV: Improve most fees to three.
      • Tier V: Enemies killed by the expansion explode dealing poisonous injury to close by enemies and gradual them by 50% for 3 seconds.

Ammo Mods

  • Napalm Burst
    • Doubled all injury results.
  • Useless Wire
    • Lowered injury taken by shocked zombies from 33% right down to 25%.
    • Lowered impact radius.
  • Shatter Blast
    • Lowered explosive injury by half.

Challenges

  • Season Challenges
    • 20 new Zombies Season Challenges accessible with unique Calling Card and XP rewards.
  • Every day Challenges
    • Addressed a problem the place kills with Weapon Blueprints weren’t counting towards the “Wallbuyer” and “It’s a Thriller” Every day Challenges.
    • Addressed a problem the place turning on the facility didn’t depend towards the “Like Clockwork” Every day Problem.
  • Basic
    • Addressed a problem the place zombies killed by Hellhound explosions weren’t counting towards the “Subject of Hearth” Problem.

Outbreak

  • New Area
    • Duga area added to Outbreak.
  • New Intel
    • New in-game story Intel now accessible in Outbreak.
  • New World Occasion
    • Fury Crystal occasion added to Outbreak for gamers to find.
  • New Goal Places
    • Defend, Holdout, and Retrieve added to Alpine and Golova.
  • New Automobiles
    • FAV and Cargo Truck now accessible in Outbreak.
  • Gameplay
    • Part Wall Tears at the moment are current alongside the perimeters of the map.
    • New infil factors added to Alpine and Golova.
    • Addressed numerous points with zombie pathing in Outbreak.
    • Addressed a problem the place the Aethereal Orb can be invisible after a number migration.
  • Marvel Weapons
    • D.I.E. Machine upgrades can now be present in sure areas in Outbreak.
    • Addressed a problem with the D.I.E. Machine not having crosshairs in Outbreak.
  • Goals
    • Escort
      • Addressed a problem the place the Mangler’s projectile was not damaging the rover throughout the Escort Goal.
  • Trials Intel
    • Addressed a problem the place “Testing… Testing…” and “New Enemies” Intel weren’t unlocking after buying from Trials.
  • HUD
    • Addressed a problem the place weapon rarity appeared incorrectly on the HUD after making use of a Blueprint.
  • Stability
    • Fastened a crash that would happen when killing zombies affected by Decoys and Molotovs.
  • Basic
    • Added inactivity detection measures. Gamers who’re detected as inactive won’t earn XP, Battle Cross progress, or earn Aetherium Crystals whereas they’re inactive.
    • Gamers who stay inactive for a big time period shall be kicked from the match.
    • In Personal or Solo matches, the host can now pause the sport to keep away from inactive gamers getting kicked from the match.
    • Addressed a problem the place solely two gamers would seem within the chopper Exfil cinematic.
    • Addressed a problem the place the After Motion Report was not displaying the Issue Degree reached or the Exfil standing.

Useless Ops Arcade 3

  • Development
    • XP tuning changes.
    • Addressed a problem the place automobiles and chickens dealing deadly injury to spawners in The Wild wouldn’t correctly credit score their proprietor with factors and XP.
  • Gameplay
    • Participant shields now activate when the exit ladder is taken in a Dungeon to forestall unintentional participant deaths.
    • Addressed a problem the place a participant in a Buggy Automobile car wouldn’t be warped to the Dungeon if a teammate entered the Grottes de la Dorta Dungeon whereas their teammate was within the car.
  • Enemies
    • Mamaback boss now drops fewer banana bombs throughout soar assault.
    • Adjusted the Mamaback’s soar assault response sensitivity to participant nuke drops.
    • Whereas in first individual, it now takes 2 hits from bosses and underbosses to deal deadly injury to a totally healed participant.
    • Addressed a problem the place a vortex might trigger enemies to seem invisible, significantly the Megaton. Solely fundamental zombie sorts usually are not affected by the vortex (Zombie, Barrel Zombie, Filth Riser Zombie).

Featured Playlists

  • Outbreak
  • Firebase Z
  • Die Maschine
  • Useless Ops Arcade: First Individual
  • Useless Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Containment (PlayStation)
    • Onslaught Yamantau (PlayStation) [NEW]
    • Onslaught Nuketown (PlayStation)

Onslaught (PlayStation)

  • Maps
    • Yamantau map accessible in Onslaught.
  • Modes
    • Onslaught Containment
    • Addressed a problem the place Chalices weren’t at all times being earned and XP was not at all times being awarded in Onslaught Containment.

[Supply: Treyarch]





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