A Splinter Cell, Division, and Ghost Recon mashup FPS is rumored to be in improvement
A brand new leak means that Ubisoft is within the early levels of improvement on an FPS that mashes collectively three Tom Clancy collection: Splinter Cell, Ghost Recon, and The Division. The sport, apparently known as The Division BattleCat, is a aggressive FPS with distinctive class skills and a number of modes.
Photographs of “The Division BattleCat” have been shared on June 6 by Zer0_Bytes, a identified leaker with a stable observe document of buying early property from different Ubisoft video games like Rainbow Six Siege and Rainbow Six Extraction. The tweets have been finally taken down by DMCA claims (presumably from Ubisoft), however ZeroBytes has directed curious readers to an alternate supply for the property (the hyperlink factors to an nameless file sharing web site, so be warned). In its personal report, VGC says it was in a position to affirm the sport’s existence and that BattleCat will not be showcased on the Ubisoft Ahead occasion on June 12.
Many of the photographs seem to originate from a chunk of promoting materials breaking down the sport’s most important factions, The Echelon (Splinter Cell), the Wolves (Ghost Recon), the Cleaners (The Division), and the Outcasts (additionally The Division). Every faction may have its personal distinctive class skills. The stealthy Echelon, for example, do not seem on the minimap and might reveal enemies to their allies whereas the Cleaners use huge flamethrowers.
The pictures additionally describe just a few modes, like an escort mission defending a four-legged transport robotic and one other known as “Ringleader” that has gamers amassing rings from fallen enemies and making an attempt to not drop all of them by dying, Sonic the Hedgehog-style.
Primarily based on the photographs and the truth that ZeroBytes refers back to the recreation as “The Division” BattleCat, it appears clear that it is being constructed on The Division’s engine. UI parts seen in one of many photographs look nearly similar to The Division and a quick take a look at devices and environments shares these video games’ artwork types. It is not clear what crew inside Ubisoft is engaged on the sport but, however it’ll be attention-grabbing to see how Ubisoft adapts the framework of its third-person cowl shooter into an FPS.
Borrowing an present recreation’s framework for a by-product is changing into a behavior for Ubisoft. The corporate just lately introduced The Division Heartland, an upcoming free-to-play tackle Division’s conventional third-person gameplay. Ubi additionally lastly re-announced Rainbow Six Extraction, a co-op FPS that makes use of Siege’s present pool of weapons and operators for a standalone recreation in a special style. It is also made by a totally separate improvement crew than Siege, which I might wager is much like how BattleCat is being approached.